3D Block-Style Character Texturing Needed
- Status: Closed
- Prize: $150
- Entries Received: 1
- Winner: Djordjone
Contest Brief
Hi.
I'm making a small game with 3D "block-style" graphics, and need some character models for it. I already have a base model and what I need are variations of it. The work will consist of creating variations through changing my model's clothes as texturing, and adding some accessories to it (e.g. a hat or a medal or longer hair or cape or cat ears, etc).
For phase 1 I'll need ten characters. The characters are of political nature and may be controversial for some (e.g. Saddam, Khomeini, W Bush, ISIS fighter, U.S. Marine, ...) for use in a historical war game.
I'm thinking 15$ per model is fair, but if you have some ideas that would increase the price we can negotiate. Attached is a picture of the base model which is really simple. I need it in different clothes (texture change), some accessories (e.g. hat), and some scaling (taller neck or fatter torso) done on it, for each character.
I have the model parts split up into parts, each with its own material and texture (see attached image 2). I can send you the base model and you can use its UV's, no problem. The working environment is Unity3D so having that is a plus. It's relevant because adding accessories on the character in Unity is easier than importing FBX parts and fitting them, but it's no big deal. Again, I don't need a humaoid rig or anything like that, just changing the available model's own materials/textures and adding some small accessories on top, and I will provide you with the base model that you use the UV of.
Thanks for reading.
EDIT: I've just uploaded a zip file containing the Unity package for the base model. If you don't use Unity I also included the 3D files and textures of the model.
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