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    5,104 opengl jobs found, pricing in USD

    This arount 10 mini game project in C++ and need to optimise it with DirectX. ability to programming in advance side of C++ is so important and also directX and OpenGL. if you haven't enough knowledge please don't send message to me.

    $20 / hr (Avg Bid)
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    ...accumulation. - Add all the remaining features / parameters currently in the existing particle system. Additional forces, 3D mesh import and emission, path constraint forces, turbulence (3D Perlin Noise), vortices, vector fields, vortex street, etc. - Multiple particle layer selections with percentage (likelihood to appear). - Ray Marched Lit Particle Volume with Self-Shadowing using OpenCL (OpenGL would just overcomplicate things. Since we would already be using OpenCL for optimizing the physics it would make sense to use it for ray marching through the particle volumes too, it’s also more flexible for this use case because of the OpenCL kernel language...) - Interface work for custom gradient color parameter. Requirements - Plugin development will be a collaborativ...

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    Hi Ivan. Here is the new project we discussed.

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    I am looking for experienced graphics programmers to add some "advanced" shaders, lighting and cameras into our QT OpenGL software. This is a C++ Visual Studio project. We are using QT for the OpenGL context. If you are invited to this job and you accept, be ready to start. IF you saw this job post and applied, understand that the price is firm so do not bid above the price.

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    I need an 3D application written in OpenGL in core profile. I want a 3D simulation of bouncing ball. The ball has to make contact with the ground which can be some objects. Requirements: - At least 2 textures are loading from the graphic files like Blender/3Ds/Max/Maya or similar. - Scene need to be lightened using 2 sources of light (one of those has to be due Lambertian reflectance, Phong or ambient reflect) - At least two elements on the scene have to be animated (at least one via mouse or keyboard) - At least half of the elements have to be made with the textures (react to the light of course). - Background have to be made via Cube mapping.

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    Need an expert for a new project on opengl.

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    Need an expert for a Open GL project.

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    simple opengl game project which further details contact me asap.

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    I need someone expert both in opengl and c++ to port some code in visual studio 2022, the project is already done, but for some reasons, it doesn't run. The code is not very comples is composed of few classes

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    i need to build a page can display 3 of 3d modesl , i can choose one and display and rotate you can use javascript ( ) or sharpGL (openGL) i need the solution to be provided on webform asp.net c# ( , ) summery : page has 3 of 3d model already uploaded i can choose one and will be display and rotate here the example about the OBJ file you can ask in the message and we will be provided

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    Making use of OpenGL Libraries and C++ development for 3D online Curling game that can be played by 2 number of online teams and players, with potential to scale up to 3 to 5 online players

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    Making use of OpenGL Libraries and C++ development for 3D online Curling game that can be played by 2 number of online teams and players, with potential to scale up to 3 to 5 online players

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    We need to load 10 HDRI Panoramas as a Cubemap in OpenGl. After agreement we handle the HDRI skyboxes

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    Hi Usman, This is a very straight forward assignment which just needs only C++, OpenGL Libraries and some JavaScript experience. All the documentation will be taken care by me/my team. Hence you would just need to deliver a C++ program with already well defined requirements. Please let me know if i can share the requirement documentation as it will help to understand that this is quite a straightforward task. Thank, Rohan

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    i will give you a code and you will add some features using opengl language

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    Unity developer and OpenGL (QT, C++, Visual Studio, Windows 64bit) expert

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    Help with Eclipse project configure/build/compile of OpenGL ES Environment: - Toradex Colibri iMX6 (ARM Cortex) SoM board setup with LCD display - TDX Wayland with XWayland 5.7.0+build.20 (dunfell) Linux distribution - Eclipse IDE (available on Win10 PC and on Ubuntu 16.04) - GCC Linaro cross compilation toolchain (available on Win10 PC and on Ubuntu 16.04) - Root_fs for target SoM Development environment installed and configured. Basic ‘hello world’ written in C successfully compiles under Eclipse on Win10 and on Ubuntu 16.04. Compiled code successfully runs on target SoM iMX6 board. Task description: It is required to compile under Eclipse environment the sample C code that can runs basic (hello world type) OpenGL ES1.1 and ES2.0 examples on target SoM. Th...

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    A 2 level 3D game that consists of a maze that the player has to go through , collect all coins inside it and avoid obstacles ( such as thorns, fire, holes in the ground,…..) before the time ends up. In the case of colliding with a hazard, the player will return to the start point of the maze. Next level should be a more complicated maze where the player should collect all the coins in a different maze environment in less time avoiding more obstacles and getting out from the maze before the time ends up. Project Guidelines: ‚óŹ Navigation through the game using the keyboard and mouse functions (the motion of the human figure throughout the maze will be controlled using the keyboard buttons while the mouse will be used to zoom in or out to view the maze from different perspectives)...

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    We're currently building a project based around online (browser-based) users being able to interact with a city map and a handful of 3D buildings. The map/building environment would need to zoom, tilt, rotate, etc. Users will be able to interact with the map and its buildings in order to navigate to further information and options in a more classic browse...building a project based around online (browser-based) users being able to interact with a city map and a handful of 3D buildings. The map/building environment would need to zoom, tilt, rotate, etc. Users will be able to interact with the map and its buildings in order to navigate to further information and options in a more classic browser-based experience. We're looking for both 3D modellers and OpenGL developers to a...

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    would like someone to fix and try to make this print something. its mostly complete but threading needs fixing. there is a second job after if your good at opengl

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    ...Fast-pathology. This tool allows for real-time inference of Convolutional Neural Networks on Pathology Slides (images have a size of 200 Mb- 4 Gb). GitHub project: It is absolutely necessary to be familiar with the Fast-pathology project (Download and test it to understand the requirements) This project is written in C++, front-end: QT-Widgets, backend: OpenGL/OpenCL/Tensorflow engine. Examples of necessary features are: - Better design if possible, changing the logo/ name of the app... - A scale (in millimeters if available otherwise in pixels) on the bottom and left side of the screen to better localize the position of the cursor within the slide. - A mini-screen in the bottom-right corner to visualize the point of view of the user when he zooms in

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    NDA
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    Using any graphics library (, WebGL, OpenGL, etc): Create a curvilinear contour modeling system with smoothness of the first order by one of the following methods: 1. Bezier curves of the second order 2. Bezier curves of the third order 3. Curves of the second order given in engineering form 4. Arcs of ellipses 5. Hyperbola arcs 6. Arcs of a parabola

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    I need a tool that I can import coordinates file and after optimizing and changing location of points, need export it as smoothen with interpolation. - C# .net based - Can use OpenGL - .txt coordinates will be imported to software. - Coordinates will be manually changed - new points adding feature needed - - After path manual changing is done, coordinates will be exported to .txt file as optimatized with smooth shape like using arc trejectory or spline interpolation. I have some examples with me. We can arrange an online meeting to discuss about it more. Best

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    ...static), simple materials, lights and keystroke interactions to make your scene alive (e.g. changes in lights, wind, etc.). **An exploration camera and lighting would be sufficient, don't add moving objects to the scene.** *Any legacy code (immediate mode or OpenGL GL_ARB_compatibility extension) and external code or libraries will receive no credit towards your overall mark.* -If possible please provide stages of the files before completion as i have to push to github. -I have attached links to the wetransfer for the required files: openGL template, .blend file and external materials used in the models, a render image just for clarity....

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    ...static), simple materials, lights and keystroke interactions to make your scene alive (e.g. changes in lights, wind, etc.). **An exploration camera and lighting would be sufficient, don't add moving objects to the scene.** *Any legacy code (immediate mode or OpenGL GL_ARB_compatibility extension) and external code or libraries will receive no credit towards your overall mark.* -If possible please provide stages of the files before completion as i have to push to github. -I have attached links to the wetransfer for the required files: openGL template, .blend file and external materials used in the models, a render image just for clarity....

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    Hi, I am looking for OpenGL developer to write a simple task. I will share more details through chat.

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    More details will be shared via chat about the OpenGL and C++ project

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    A basic car race project . Needed functionality: 3D viewing and objects. User input. Lighting and smooth shading. Texture mapping.

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    Hi, I am looking for OpenGL developer to write a simple task. I will share more details through chat.

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    A basic car race project . Needed functionality: 3D viewing and objects. User input. Lighting and smooth shading. Texture mapping.

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    Hi Federico, we're open to hiring for several months on a complex openGL/Python project Are you interested in this type of work or are you purely interested in short contract roles? The role involves a lot of 3D spatial Mathematics and Machine Learning methods applied to 3D point clouds, so we'd ideally be choosing someone who has some familiarity with those concepts. Shoot me a message if interested, cheers!

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    To write a computer programme using OpenGL to create an animation involving 3D objects. More info can be provided.

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    Im looking for someone with knowledge of OpenGL and Python and someone who can deliver results on time

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    ...with a lot of settings Skills Needed C++ 11 and above Qt Cmake Multithreaded Programming Cross platform programming(Windows, Linux, Mac) Git I want to create a UI for a lightmap calculation software that can work on a desktops. The program should have light and dark mode with dark mode been the default. I also need localization built into the UI. Both for text and icons. I need the most basic opengl renderer drawing a simple 3d object sphere or box Functionalities are as follows We have a scene window, a scene entity property window and a settings window that can be docked and float anywhere When the objects in the scene are selected(mesh, lights), properties of each type of object appear Edit Light Properties File menu --> New Project, Open Project, Import, Export, Recent...

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    I have a sample project with code already written. However, I need it modified to depict the provided photo() but in 3D. The zip file for the visual studio project that needs to be modified is too large to include on here, but I can send it at your request. I prefer to only use the libraries provided in the attached zip file.

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    Abstract: The goal is to implement an application of animated objects, controlled by user. The code is in C# with OpenGL. Details: 1. (Optional) Objects and environment definitions are stored in file (your format). Description includes object’s geometry, lights features and texture information 2. Objects and view controlled by mouse, keyboard and standard elements of user interface: scrollbars, radio buttons, check boxes etc. Changed dynamically: Light properties, shadows and reflections Objects’ form and position Textures View freely varies: Orthogonal-perspective projection and their parameters Point of view parameters Examples of modeling subject to choose: - Robo...

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    Hi, I woud like to know if you could do a task in a openGL project.

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    Hi, I would like to know if you could do a task in a python project with openGL.

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    Programs must be submitted as JAR files containing all source files (Java, shaders, textures) and the compiled class files. Missing source files do not allow an evaluation and the entire project counts as not submitted! The JAR will/need not be executable by itself since the lwjgl library is not to be packaged. Precise delivery modalities are demonstrated in the exercise. Your program must contain the following functions for the best grade: Two differently shaped, full-dimensional 3D objects (also in several versions) At least one object must have been created using entered coordinates At least one object must either be created programmatically or read from a file (search for tutorial independently, file must be included in the project!) Use of transformations (translate, rotat...

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    Hi, I would like to know if you could do a task with opengl

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    I need someone with the knowledge of python and OpenGl and animation to make a module

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    Need an expert who has knowledge of OpenGL graphics API, used in conjunction with C++.

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    I need to implement spring (Hooke's law) for tharcs to represent the view in different layouts (for example, sorting them by continents, wealth etc.). The transition between switching must be animated.

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    I need to implement spring (Hooke's law) for tharcs to represent the view in different layouts (for example, sorting them by continents, wealth etc.). The transition between switching must be animated.

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    I need to implement spring (Hooke's law) for tharcs to represent the view in different layouts (for example, sorting them by continents, wealth etc.). The transition between switching must be animated.

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    I need to implement spring (Hooke's law) for tharcs to represent the view in different layouts (for example, sorting them by continents, wealth etc.). The transition between switching must be animated.

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    Using Pajek data set in a 3D environment, which represents all the countries and their relationships using 3D shapes (countries) and arcs (relationships). The above paragraph is already implemented. I need to implement spring (Hooke's law) for tharcs to represent the view in different layouts (for example, sorting them by continents, wealth etc.). The transition between switching must be animated. To change the layout using "Menu Management". You will be provided with an example application which what the project should look like.

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    I Need help importing a model from blender and rendering using OpenGL. I will share more details in chat.

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    A simple game engine for 3d chess

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    Title: Required: Native hot reloadable C++ scripting engine for Game Engine project. Description: We are working on a 2D game engine project, and have to implement a Scripting Engine for our game engine. Our codebase is written in C++, with CMake as the build-system generator and makes use of libraries such as OpenGL for our rendering backend, ImGui for quick UI building, etc. The Scripting System should manage generation of a mini script project upon addition of new script. And whenever the user builds the native C++ script, the engine should detect the changes at runtime, and update the script attached to the game object at the runtime.

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