The ultimate guide to hiring a web developer in 2021
If you want to stay competitive in 2021, you need a high quality website. Learn how to hire the best possible web developer for your business fast.
Game Development is the use of software to create video games and other interactive content that users can play. With the right skills, knowledge and creativity, a Game Developer has the potential to bring any idea or concept to life. The unique combination of art, logic and technology is what makes game development such an exciting and sought-after profession in today’s market.
At Freelancer.com, the world's largest freelancing and crowdsourcing marketplace, we are proud to offer skilled game developers for hire who specialize in tools such as Unity 3D, Unreal Engine, 3D Pedestrian-Vehicle Simulation, Roulette for Android and iOS platforms and more. By creating a profile with us customers can post their own project on any game development platform with all specifications and requirements from the comfort of their own homes.
Here's some projects that our expert Game Developers made real:
Game Development on Freelancer.com is always in high demand thanks to our excellent network of professionals who are able to tailor their efforts according to each individual client’s needs. So if you have a project in mind, a story you want brought to life or an innovative concept you’d like to explore, post it now on Freelancer.com so our skilled game developers can make it a reality.
From 65,259 reviews, clients rate our Game Developers 4.84 out of 5 stars.Game Development is the use of software to create video games and other interactive content that users can play. With the right skills, knowledge and creativity, a Game Developer has the potential to bring any idea or concept to life. The unique combination of art, logic and technology is what makes game development such an exciting and sought-after profession in today’s market.
At Freelancer.com, the world's largest freelancing and crowdsourcing marketplace, we are proud to offer skilled game developers for hire who specialize in tools such as Unity 3D, Unreal Engine, 3D Pedestrian-Vehicle Simulation, Roulette for Android and iOS platforms and more. By creating a profile with us customers can post their own project on any game development platform with all specifications and requirements from the comfort of their own homes.
Here's some projects that our expert Game Developers made real:
Game Development on Freelancer.com is always in high demand thanks to our excellent network of professionals who are able to tailor their efforts according to each individual client’s needs. So if you have a project in mind, a story you want brought to life or an innovative concept you’d like to explore, post it now on Freelancer.com so our skilled game developers can make it a reality.
From 65,259 reviews, clients rate our Game Developers 4.84 out of 5 stars.I’m building an offline-only ground-control-station simulator for a loiter-ammunition drone and need a developer who can deliver a Windows desktop application that feels and behaves like the real thing. Core functionality • A full-screen user interface that lets me arm, launch, loiter, and strike just as I would on an operational GCS. • Realistic drone flight and sensor physics so altitude, speed, battery, and link quality evolve credibly over time. • Integrated terrain mapping that runs locally—no calls to external map servers—yet still allows zoom, pan, and elevation display. • On-screen status indicators (GPS, attitude, comms, payload health), a simulated live video feed rendered from the virtual camera, and mission-planning panels where wa...
Hey, I’m looking for some help with a project related to Siege and wanted to provide a bit more detail so it’s clearer what I’m after. The game I’m referring to is Siege. What I’m mainly interested in is an ESP-style visual system. My preference would be a skeleton ESP, since that’s the style I find most useful for visualization, but a box ESP would also be acceptable if it helps keep the cost lower or simplifies the implementation. This is something I’m hoping to get fairly soon—ideally as soon as possible, but within the next week would still work if that’s more realistic. Speed is definitely appreciated, though I understand development timelines can vary. If you’re interested, it would also be great to know: What approach y...
Roblox 3D Scene Builder + Optional Coder (AI-Assisted OK) — Fixed Price/Low Budget I need 3D environment builders for viral Roblox "brainrot" games — quick asset-flip projects where speed beats polish. My usual setup: You build the scene, I code the systems. The twist: If you can handle both — even using AI to generate the Lua — there's a massive bonus per completion. What You'll Build (Primary Role) Grow a Brainrot-style scaler rooms, Slap Obbies (basic arenas with pads), Tycoon plots (conveyor grids), Find the [X] hideout maps, Simulator grind zones. All asset-heavy: Free Toolbox models, Kitbash3D packs, no custom modeling required. Mobile-optimized, dirty and functional. The Coding Bonus (Optional) Can't code? No problem. Stick to scene b...
I want a custom Red Dead Redemption 2 mod for PC that focuses strictly on gameplay enhancements, specifically richer open-world interactions. Think livelier towns, more reactive NPC behaviour, dynamic random events, and small quality-of-life tweaks that make exploration feel fresh without breaking immersion or the vanilla story flow. The mod must be: • Fully compatible with the current Steam and Rockstar Launcher builds, Script Hook RDR2, and Lenny’s Mod Loader. • Packaged with clear installation and uninstallation instructions. • Delivered in a plug-and-play format (no manual code edits on my end). I’m ready to test as soon as you have a stable build, so please prioritise rapid delivery and iterative updates—I need the first working version ASAP.
I have a clean, straightforward design ready to go and I now need a developer who can turn it into a fully functional website . TIME SENSITIVE - 13 days The site structure is minimal: • Landing page that introduces the concept • About page with static content • Game page that will host four (up to six) ultra-light arcade titles reminiscent of Pac-Man or Snake All gameplay can be keyboard-driven; touch support is unnecessary because the whole project targets desktop users only. I’ll provide wireframes, artwork, and detailed rules for each mini-game. Your role is to integrate those assets, code the pages, wire up basic navigation, and make sure each game loads smoothly inside the game page without external dependencies. Acceptance will be based on: 1. Pix...
I’m building a single, stand-alone slot machine in Unity that feels right at home on a Las Vegas casino floor. The look must be unmistakably premium: high-resolution symbols, fluid 60 FPS reel animations, tasteful particle VFX and shader-driven light sweeps—nothing less than top-tier “high quality” visuals. The theme is classic casino, so I expect glossy chrome frames, rich reds and golds, and an authentic ambient glow that instantly says “real money gaming.” Core gameplay revolves around a solid, mathematically sound backend. I need a provably random spin engine with configurable RTP, a secure pay-table system, and a robust state manager that survives app suspends or network hiccups. Multipliers are the signature feature for this build; they must hook ...
I'm seeking an experienced developer to create a Web3 strategy game accessible via web browser and integrated with the Solana blockchain. Key Requirements: - Develop a strategy game on Web3 - Deployable on web browsers - Integration with Solana blockchain Ideal Skills & Experience: - Proficiency in blockchain development, especially Solana - Experience in game development, particularly strategy games - Knowledge of smart contracts and Web3 technologies - Strong UI/UX design skills for a seamless gaming experience - Ability to deliver within budget and on time
I’m commissioning a full-scale Python game inspired by the Steam title “War of Dots.” The core mechanics should feel immediately familiar—two sides pushing waves of coloured dots across minimalist lanes—yet the project must be completely original in art, sound, and code. Scope & key features • Real-time combat multiplayer: players connect over the internet, join a lobby, and battle head-to-head with minimal latency. A simple host/client architecture is fine as long as NAT traversal or relay fallback keeps match-making smooth. • PC build first: an easy-to-run Windows executable plus the full Python source. If the architecture is portable enough for Mac or Linux down the road, great, but PC is the only required target right now. • Clean...
I’m developing a browser-based Ludo game and seeking a developer who can comfortably communicate in Hindi and take the lead in building the full HTML5 front end and game logic. The primary goal is a real-time multiplayer experience optimized for mobile browsers, with visuals that reflect a classic Ludo board—traditional colors, familiar tokens, and a nostalgic feel. Deliverables expected: Responsive, mobile-first HTML5 interface optimized for Android and iOS browsers. Real-time multiplayer support for up to 4 players using WebSockets or another reliable solution. Classic board graphics, dice animations, token movement, and game logic adhering to standard Ludo rules. Lightweight, mute-able sound effects and a clean lobby for room creation/joining. Basic match flow: room cr...
Farming Simulator 25 Lua Script Mod
I'm seeking a skilled designer to create a UFO-style corvette ship for No Man's Sky. The primary functions of the ship will be combat and exploration. I use a save editor to boost speed and damage, so design should prioritize agility and sleekness. Key Requirements: - UFO-inspired, sleek, and futuristic design - Suitability for combat and exploration roles - Consideration for high speed and damage capabilities Ideal Skills and Experience: - Proficiency in 3D modeling and game design - Experience with No Man's Sky ship design - Strong understanding of game mechanics, especially combat and exploration dynamics Please provide samples of previous work, especially related to game assets or No Man's Sky. Looking forward to your creative solutions!
I'm seeking an experienced game developer to create a multiplayer and co-op mini-golf game, similar to "Golf With Your Friends." The initial release should prioritize PlayStation, but it should also be available on Windows and Xbox. The game should feature engaging, cartoony graphics. Key Requirements: - Multiplayer and co-op gameplay modes - Initial release on PlayStation, followed by Windows and Xbox - Engaging, easy cartoony art style Ideal Skills and Experience: - Expertise in game development across multiple platforms - Experience with cartoony graphic design - Proven track record in creating multiplayer and co-op game modes - Familiarity with PlayStation development and submission processes - Strong communication skills for regular updates and feedback Please includ...
I have about a hundred GTA V cars that need two straightforward cosmetic passes before they are repacked into a single, plug-and-play dlc.rpf. 1. Every stock race number or livery digit on the bodywork must be swapped for the custom number plate artwork I will supply. 2. All manufacturer badges, hood ornaments, wheel-caps and similar emblems must be completely stripped so the vehicles look brand-neutral in game. You are free to work in ZModeler, 3ds Max, Blender + Sollumz, or any other workflow you trust, as long as the assets re-import with intact LODs, collisions, vertex colours and vehicle metadata. When we kick off I’ll hand over the full vehicle list, a numbered PSD/PNG sheet, and clear badge reference shots. Deliverables • Updated .yft and .ytd for every edited veh...
I’m building a game and need a collection of original pixel-art assets to bring it to life. The final artwork will be used directly in-game, so it has to be optimized for real-time use and delivered in transparent PNG (or sprite-sheet) format. Scope • Characters: idle, walk, attack and hurt frames • Environment tiles: ground, platforms, props and simple background loops • UI elements: small icons, health bar, menu buttons Style & Resolution I’m open to any style that feels cohesive—classic 8-bit charm, richer 16-bit detail, or a modern crisp look—so long as it stays lightweight and readable on small screens. What I’ll Look For in Your Bid • Brief summary of your pixel-art EXPERIENCE on shipped or prototype games • A link...
I want a clean, well-structured Lua script that I can load in Roblox Oaklands to give me a full in-game GUI. The interface should feel similar to the community GUIs you see in Lumber Tycoon 2, but adapted to Oaklands’ objects and data model. Core features I’m after • Auto-Farm (top priority): the script must let me go completely AFK and still rake in cash. That means automatic tree detection, quick teleport or drag to the sawmill, processing, and an automatic sell / deposit routine so the money counter keeps ticking up. • Teleport tree: with a single button the selected tree (or every tree within a radius) should pop right next to my processing setup. • Auto-Buy: from limited time items, to vehicles, I want configurable, repeatable purchasing straight fr...
I’m building a PC game and now need a fully-functional, casino-style American roulette board rendered in 3D. The wheel must follow the American layout (double-zero included) and sit inside a modern, visually polished table environment that feels ready for real-time use. Core features I must receive: • Real-time Player Statistics: track spins, hot/cold numbers, win/loss ratios and export the data for in-game display. • Customizable Bets: allow users to adjust chip values, save favourite bet patterns and toggle table limits through code-ready parameters. I’ll provide any colour schemes or branding assets once we start; you’ll supply the final models, textures, animations and prefabs (or equivalent) in a game-engine–friendly format, plus clear documentati...
I'm looking to assemble a skilled team to create an immersive simulation game on Roblox. The game will feature character customization, building and construction mechanics, and complex scripting. Ideal candidates will have: - Proven experience in Roblox game development - Strong skills in scripting, particularly with Lua - Expertise in designing engaging character customization options - Ability to create intricate building and construction gameplay mechanics - Team collaboration experience Please share your portfolios and relevant project experience.
I’m building a small showcase site and need a clean, well-structured Tic Tac Toe game written in pure HTML, CSS, and vanilla JavaScript. The board must appear as a responsive 3×3 grid that adapts gracefully from mobile portrait to large desktop screens. Gameplay is classic two-player: X and O alternate turns, and the script should detect wins across rows, columns, and diagonals or declare a draw when the grid is full. A single Reset button must clear the board and ready it for a fresh match without a page reload. Because I chose a modern look, aim for a sleek, minimal UI—subtle shadows, smooth color palette, and tidy typography. I’d like polished micro-interactions as well: gentle hover/press animations on cells, and a quick board-fade or line-draw when a winn...
I’m developing a web-based narrative and need a series of scenes that drive the story forward through rich, interactive moments. Each scene will combine animated characters, detailed environments, and key objects that the viewer can explore or trigger with clicks, scroll, or hover events. The emphasis is on storytelling, so pacing, camera movement, and smooth transitions between chapters are critical. You’ll take the creative concept and build the WebGL logic, shaders, and asset pipelines necessary to keep performance high on desktop and modern mobile browsers. I’ll supply mood boards and any existing 3D models; you handle scene assembly, animation rigs/timelines, and the interactivity hooks that let me wire events back into the rest of the site. Deliverables: • M...
I'm looking for a developer to create a simple side-scrolling game for PC. The game will have 2 levels, a menu, and win/lose screens. The art assets are already created, so I need someone who can integrate them and develop the gameplay. Requirements: - Must be done in Processing - 2 levels of side-scrolling gameplay - Menu screen - Win and lose screens - Keyboard-only controls Ideal Skills: - Experience in Processing - Experience with side-scroller game development - Proficiency in integrating pre-made art assets - Strong coding skills for keyboard controls and game mechanics
I own the domain and want it turned into a world-class, multi-platform sports game. The same code-base (or a well-synced set of repos) needs to compile cleanly for a browser build, native mobile apps, and a desktop installer. For desktop, Windows support is essential from day one; macOS and Linux are nice-to-haves we can phase in later if your framework makes that easy. Gameplay details will be shared once we’re under NDA, but expect real-time action with a strong social layer: live leaderboards, head-to-head challenges, chat, and secure in-game wallets for virtual chips. Solid netcode, account persistence, and clean separation between client and server logic are critical acceptance points. You’re free to propose the tech stack—Unity, Unreal, HTML5 + WebGL, or any engi...
We are developing a narrative-first anime-style PC game for Steam, combining drama, action, and slice-of-life storytelling into a deeply choice-driven experience. The game will center on memorable characters, emotional tension, and player agency, allowing choices to shape relationships, alter key events, and lead to multiple endings. The tone should balance intimate everyday moments with dramatic confrontations and action-driven sequences, creating a story that feels personal, dynamic, and replayable. Core requirements include: Branching storyline with multiple endings Relationship systems that evolve through player choices Decision-driven event outcomes with lasting consequences The full development scope covers writing and implementing branching narrative content, integrating scenes...
I’m building a Roblox experience and need a set of custom weapons inspired by the transformable “RWBY” arsenal. Think hybrid blades that snap into rifles, scythes unfolding from compact forms—anything with mechanical flair that can animate cleanly in-game. Scope • Model several hero weapons, each with distinct moving parts (folding barrels, sliding blades, rotating chambers, etc.). • Keep topology Roblox-friendly; tri counts should sit comfortably under platform limits while still reading well up close. • UV-unwrap, texture, and shade so they drop straight into Studio without post-work. Stylisation should echo RWBY’s semi-anime look—bold shapes, clear edges, and just enough detail to feel premium without chasing photorealism. &bul...
I need a clean, browser-based Tic-Tac-Toe built with plain HTML, CSS, and vanilla JavaScript. The board should be the classic 3×3 grid, automatically detecting wins, losses, or draws and offering a quick reset so another round can begin right away. A simple score-tracking panel must sit beside or above the board and update after every match, keeping each player’s tally for the entire session until the page is refreshed. The interface has to feel snappy on both desktop and mobile screens, so responsive styling is important, but no external frameworks are required. Well-commented source files (, , ) and a brief README explaining how I can host or tweak the game will complete the hand-off. If things run smoothly, I may come back to explore extras such as a multiplayer lobby or ...
I have a large Fallout 4 setup (PC) that combines 80+ graphics enhancements, gameplay tweaks, NSFW content and bug-fix mods. I want a fresh pair of eyes to run through the entire list on a clean install, confirm that everything loads, and note any conflicts or performance issues. Here is what I need from you: • Download and install the exact load order I will share (I use Vortex, but MO2 is fine if you prefer—just let me know). • Launch a new game, play through Concord, Sanctuary building, and the first hour of open-world exploration. • Record crashes, texture glitches, missing meshes, script lag, or quest breakers. • Send back your updated load order file plus a short report outlining what worked flawlessly, what needed patching, and any changes you woul...
I’m pushing our first title, “Crucible of Ascension,” toward a playable milestone and need a Unity-savvy gameplay programmer to make it happen. The game blends real-time arena combat with a deck-building layer, so every card you play must feel snappy, balanced, and deadly in the thick of battle. What I need right now is full game development support—someone who can dive into existing code, tighten the core combat loop, hook in card logic, and keep the frame rate buttery smooth in hectic multiplayer sessions. Expect to spend most of your time in C#, ScriptableObjects, and Unity’s input and animation systems while collaborating with our small remote team through Git and regular stand-ups. We’re moving fast (the goal is ASAP), so clean, well-documente...
I need a clean, browser-based Tic-Tac-Toe built with plain HTML, CSS, and vanilla JavaScript. The board should be the classic 3×3 grid, automatically detecting wins, losses, or draws and offering a quick reset so another round can begin right away. A simple score-tracking panel must sit beside or above the board and update after every match, keeping each player’s tally for the entire session until the page is refreshed. The interface has to feel snappy on both desktop and mobile screens, so responsive styling is important, but no external frameworks are required. Well-commented source files (, , ) and a brief README explaining how I can host or tweak the game will complete the hand-off. If things run smoothly, I may come back to explore extras such as a multiplayer lobby or ...
I’m developing a new line of physical games and need fresh, viable concepts specifically for adult board-game enthusiasts. I’m interested in original themes, clear mechanics, and production-ready ideas that can move quickly from paper to prototype. Here’s what I’d like from you: • 3–5 complete board-game concepts aimed at adult players (18+). • For each concept: an engaging theme, a concise one-page overview of the core loop and victory conditions, a turn-by-turn example, recommended player count, estimated play time, and a detailed component list. • Brief notes on manufacturing feasibility—materials, unique pieces, or cost-saving considerations. • Optional but appreciated: sketches, simple PnP layouts, or links to inspiration ...
Senior Development Agency Needed — Real-Money Skill Gaming Platform Project Overview We are hiring a development agency, not individual freelancers, to build a real-money skill gaming platform based on a completed SRS, existing UI wireframes, an active GitHub repository, and existing payment/compliance providers. This platform is a full rebuild from a prior Unity implementation into a custom architecture with: • a React Native player app • web dashboards for Admin, Affiliate, and Customer Support • a server-authoritative real-time game engine • Plaid Identity / Auth / Transfer • PayPal integration • tournament systems, fraud controls, geo restrictions, and support tooling The platform is designed to support large-scale tournament play, multiple...
We are looking for a creative Board & Card Game Designer to develop original tabletop games from concept to final design. The role includes creating engaging game mechanics, writing clear rule sets, and designing the visual style of the games. Responsibilities Develop original board, card, and wooden tabletop games Design game mechanics, rules, and gameplay systems Create clear and structured rulebooks Design or collaborate on graphics, layout, and visual identity Adapt games for physical production (cards, boards, wooden components) Requirements Experience in tabletop or board game design Strong understanding of game mechanics and player experience Ability to create visual concepts and game layouts Experience with graphic design tools (e.g., Illustrator, Photoshop, Figma) is a plus Cr...
Gem Rush Rivals is a competitive multiplayer extraction game on Roblox. The goal of this project is to develop a clean and well-built 3rd person gun combat system for the game. Gun models are already made, so this hire focuses solely on scripting. The system will include three guns (Pistol, Shotgun, Rifle), each with distinct fire rates, spread, and feedback. Shooting mechanics must use a two-ray aim system to ensure crosshair alignment. Ammo state, fire rate validation, and damage must be server-authoritative. The visual package will include plasma energy bolts, muzzle flash, hit markers, and screen shake. Animations will use procedural Motor6D poses (hold idle pose and sprint pose). The system should be modular with separate server script, client script, and HUD script. All tunable valu...
I need a compact Monopoly-style mini-game built with React Native using Expo so that it runs smoothly on both iOS and Android. Think of a stripped-down version of the classic The only functionality it needs is dice roll, the character swims to the tile then dice roll again. I have provided a reference image of the style from Archero, i would like it to be aquatic, so reef inspired and the main character will be a clownfish. I expect 3D assets and a real nice polished experience with full compatibility with react native expo
I am expanding my Roblox experience and need three standalone islands laid out exactly to the silhouettes shown in the reference file I’ve attached. The look and feel are open for your creative interpretation as long as the overall footprints match the sample shapes and the terrain blends naturally with the ocean around them. Here is what I expect: • Each island delivered as a ready-to-publish Roblox model or directly placed into my place file. • Clean terrain sculpted in Roblox Studio (Terrain Editor / Smooth Tool) so players move without snagging. • Basic texturing and lighting that complements the current map—nothing performance-heavy. • No paid assets; everything must be entirely your own work or free-to-use from the Roblox library. • A s...
Ibong Adarna (translated as "The Adarna Bird") is a beloved 19th-century Filipino epic poem, originally titled Korido at Buhay na Pinagdaanan ng Tatlong Prinsipeng Magkakapatid na anak ni Haring Fernando at ni Reyna Valeriana sa Kahariang Berbanya ("Corrido and Life Lived by the Three Princes, children of King Fernando and Queen Valeriana in the Kingdom of Berbania"). While often attributed to Tagalog poet José de la Cruz ("Huseng Sisiw"), its actual authorship remains unproven, and it is believed to have pre-Spanish indigenous roots with influences from 19th-century European romances. It is one of the most iconic works in Philippine literature and folklore, celebrated for its magic, adventure, and moral lessons. The Mythical Ibong Adarna The eponym...
I want to create a fast-paced, first-person action game designed specifically for mobile devices. The core idea is to deliver tight, responsive controls and quick session gameplay that fits touch screens without compromising the excitement normally found on console shooters. Scope The project covers everything from initial concept art to a playable build ready for App Store and Google Play submission. I already know the key pillars—Action genre, Mobile platform, First-person view—so I’m counting on you to translate those pillars into engaging mechanics, intuitive UI, and optimized performance for a broad range of handsets. Key Objectives • Build a small but replayable first-person action loop (think 3–5 minute levels). • Design touch-friendly contr...
I’m gearing up to add two casino-style titles—Teen Patti with real-time multiplayer and a Fruit Roulette experience—to my Flutter mobile app. Both games must run smoothly on Android and iOS and follow a minimalistic, clean custom theme that blends easily with the app’s existing UI. Development stack & integration • Unity is my preferred engine, but if you have a stronger alternative that still ships an SDK/API for Flutter, I’m open. • The current backend is Node.js; REST endpoints and WebSocket (or ) hooks already exist, so the games need to authenticate, exchange chips/coins, and report results through those channels. • Clear, well-commented code and developer-friendly documentation are essential so my in-house team can maintain the ...
u can use ai to build simple game , you think the idea and build it. i will pay for the reward gift if user win (remember the result should not be cheated by generate the result server site or else you will pay the reward to player) so just make this site full of traffic. You pay: usd 2 hourly basic pay. incentive if 1000 daily engaged visitor you can usd 10. 5000 visitor get usd 50 daily. longer term work.
I am spinning up a private DayZ server on console and want it to feel truly unique from moment-to-moment play. The core job is the full custom server setup, then tailoring every key element of the experience: • Weapons & Items – rebalance loot, adjust rarity, add or remove pieces so progression feels fresh • Environment & Maps – tweak weather cycles, dynamic events, and object spawns for a more immersive landscape • Player Mechanics – fine-tune stamina, hunger, health regen, and other stats to keep survival tense but fair • Custom Spawn Points – define precise coordinates and logic so new or respawning players enter the world where it makes the most sense for the new design I will provide the hosting account details (Nitrado on...
I have a Roblox world that is missing three medium-sized islands. Each island only needs simple, low-poly terrain and basic textures—no heavy decoration passes for now—so the task should be quick if you are comfortable in Roblox Studio or a compatible terrain editor. Here’s the scope in plain terms: • Build three separate islands sized for mid-scale gameplay areas. • Keep everything low poly; performance is more important than detail at this stage. • Feel free to choose the overall theme (tropical, desert, fantasy, or your own twist) as long as all three islands look cohesive. • No mandatory landmarks, but smart use of elevation, plateaus, or gentle caves is welcome if it helps gameplay flow. Deliverables • .rbxl or .rbxm files for eac...
Hello, I’m planning to create a 1PP Vanilla+ DayZ server using the Anastara map, and I’m looking for an experienced modder to help me develop and implement the technical side of the project. The idea is to keep the core vanilla DayZ feeling, but with a more structured progression system, balanced loot economy, and a small amount of custom content that creates a unique endgame experience. What I would mainly need help with is: - Server configuration and economy balancing Adjust weapon, ammo, armor, and attachment spawn rates. - Create a clear progression so high-tier weapons appear mostly in military and toxic zones. - Keep vanilla weapons but slightly rebalance ammo and armor. Custom mods / gear - Create or integrate a few custom items such as: - Black Osprey armor - Black...
I need an experienced game developer to create an engaging third-person PvP conquest game, similar to Overwatch or Marvel Rivals. Key Requirements: - Third-person perspective - PvP conquest gameplay mechanics - Similar style to Overwatch or Marvel Rivals Ideal Skills & Experience: - Proven experience in developing real-time action games - Strong understanding of PvP mechanics and game balancing - Proficiency in 3D game design and animation - Ability to work within budget and meet deadlines Please share your portfolio and relevant experience.
I need a skilled Roblox scripter to develop essential gameplay mechanics for my ftf fan game. Key Mechanics to Script: - Escaping and opening doors: Create smooth and intuitive escape mechanics, including door interactions. - Round system and perks: Implement a dynamic round system and various player perks. - Hacking PCs and using hammers: Script hacking interactions and hammer usage. Ideal Skills and Experience: - Proficiency in Lua scripting for Roblox. - Experience with Roblox game development and mechanics. - Strong problem-solving skills. - Ability to deliver clean, efficient, and well-documented code.
I'm looking for a creative developer to design an engaging, narrative-driven "Cognition Quest" for elementary school students. This interactive platform will feature mini-games and challenges tailored to assess and enhance various skills. Key Requirements: - Target Audience: Elementary school students - Subjects: Math, Science, Language Arts, Social Studies - Cognitive Skills: Memory and Recall, Problem-Solving, Attention and Focus - Social-Emotional and Executive Function skills assessment integrated Ideal Skills and Experience: - Game development experience - Understanding of educational psychology - Experience in creating adaptive learning experiences - Strong storytelling and narrative development skills The end product should be engaging, educational, and adaptive t...
I need a Mixed Reality training application built and ready for first-pass testing as quickly as possible. The goal is a hands-on learning experience where users can interact with virtual elements that are accurately anchored in their real environment. Here is what I expect: • A functional MR prototype that launches on at least one mainstream headset (HoloLens, Magic Leap, or an OpenXR-compatible device). • Core scene demonstrating step-by-step instructional content, gesture or controller interaction, and basic performance tracking. • Clean, well-commented project files (Unity with MRTK or Unreal with OpenXR are both fine) plus a short read-me explaining build steps so my in-house team can iterate. The sooner you can deliver a testable build, the better. I am rea...
I'm looking for a skilled live streamer to help me broadcast multiplayer online games on YouTube. The ideal candidate should be engaging, have a good command of live commentary, and be able to interact with viewers effectively. Key Requirements: - Expertise in popular multiplayer online games. - Ability to provide live commentary. - Strong viewer interaction skills. Ideal Skills and Experience: - Proven experience in live streaming. - Established YouTube gaming channel. - Excellent communication and charisma. Looking for a collaborator, not just a service. Let's build a community together!
I’m developing a Dragon Ball Z–inspired project in Unreal Engine 5 and need a skilled VFX artist to bring one core element to life : • Ki Aura similar to Dragon Ball Sparking Zero Please build everything natively in UE5 using Niagara and custom materials so I can drop the systems straight into my project. Each effect should be GPU-friendly, parameterized for easy color and scale tweaks, and packaged with any textures, emitters, and material instances you create. A short demo map to showcase the effects in action will help me verify timing, readability, and performance. If you’re comfortable iterating quickly and can match that bold, stylized anime look, I’m ready to get started right away.
I’m midway through a Unity project and need a developer who can jump straight into the existing codebase to refine and extend the game mechanics. The core systems are in place, but several mechanics still feel rough around the edges and a few new ones need to be added. All necessary models, animations, and prefabs are already prepared in organized folders, so your focus will be on scripting, balancing, and making the interactions feel tight and responsive. You’ll be handed a private Git repository with clear commit history and comments. After a quick walkthrough of the current architecture, I’ll outline the specific mechanics that require attention and share a checklist of edge-cases uncovered during internal playtests. Your first milestone will be to integrate the provi...
I have a brand-new mobile game that is ready for the world, but I need someone who knows the Google Play Console inside-out to take it from signed build to live listing and then keep it current. There is no existing store presence, so you will be starting from scratch: creating the listing, uploading the AAB/APK, configuring release tracks, setting up countries, pricing (free with in-app ads for now), and making sure the policy checks pass first time. Once the game is live, I want the same person to handle future updates—whether that means swapping in new screenshots, refining the description to improve ASO, or rolling out new versions through staged releases. Think of it as an end-to-end Play Store management role rather than a one-off upload. Key deliverables • Initial pub...
** Don't call me on outside or on Whatsapp Message*** We are looking for an experienced Flutter developer to join our team and help build an 18+ dating and social platform designed for the LGBTQ community. The app will include AI-powered features, real-time communication, and Unity game integration inside Flutter. We are looking for someone who has strong experience in Flutter architecture, API integration, and embedding Unity inside Flutter apps. This is a serious long-term opportunity with potential for ongoing development work. Project Overview The goal is to build a modern, scalable dating platform that combines: • Social networking • AI-powered features • Interactive Unity-based mini games • Secure and scalable backend integration The application will b...
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