Unity is a platform used to develop and design games and applications. It's a powerful game engine that gives developers the ability to create interactive 3D worlds and designs with easy-to-use tools. The Unity Editor is the main platform where developers create these virtual experiences, and the Unity Developer is responsible for taking these creations to life by coding the scripts, debugging, and ensuring the product follows the original vision set through the development process.

Unity Developers are usually experts in C# and JavaScript, as well as responsible for understanding the underlying mechanics, physics, and concepts behind 3D worlds, animation, and game development principles in general. They understand both technical and creative aspects surrounding video game development and possess great problem-solving skills.

Here's some projects that our expert Unity Developer made real:

  • Creating interactive 3D games from scratch
  • Developing mobile applications
  • Developing 2D platforms with multiplayer elements
  • Producing compelling video animations for marketing campaigns
  • Building realistic simulations of physical environments
  • Enhancing existing projects with better UI/UX designs.

An experienced Unity Developer can help make your development team more efficient by utilizing their knowledge to bring your project’s vision to life while having great attention to detail when it comes to testing performance, debugging errors, and making sure everything runs smoothly. Our Unity developers here at Freelancer.com are capable of making high quality work at a professional level that can meet your expectations as our success stories demonstrate.

We invite you to post your own project on Freelancer.com and hire a professional Unity Developer that can help develop your desired project following your exact specifications while having exceptional knowledge in game migration, portability improvements, artificial intelligence programming, and physics based scripting among others. Get your project off the ground today!

From 19,339 reviews, clients rate our Unity Developers 4.82 out of 5 stars.
Hire Unity Developers

Unity is a platform used to develop and design games and applications. It's a powerful game engine that gives developers the ability to create interactive 3D worlds and designs with easy-to-use tools. The Unity Editor is the main platform where developers create these virtual experiences, and the Unity Developer is responsible for taking these creations to life by coding the scripts, debugging, and ensuring the product follows the original vision set through the development process.

Unity Developers are usually experts in C# and JavaScript, as well as responsible for understanding the underlying mechanics, physics, and concepts behind 3D worlds, animation, and game development principles in general. They understand both technical and creative aspects surrounding video game development and possess great problem-solving skills.

Here's some projects that our expert Unity Developer made real:

  • Creating interactive 3D games from scratch
  • Developing mobile applications
  • Developing 2D platforms with multiplayer elements
  • Producing compelling video animations for marketing campaigns
  • Building realistic simulations of physical environments
  • Enhancing existing projects with better UI/UX designs.

An experienced Unity Developer can help make your development team more efficient by utilizing their knowledge to bring your project’s vision to life while having great attention to detail when it comes to testing performance, debugging errors, and making sure everything runs smoothly. Our Unity developers here at Freelancer.com are capable of making high quality work at a professional level that can meet your expectations as our success stories demonstrate.

We invite you to post your own project on Freelancer.com and hire a professional Unity Developer that can help develop your desired project following your exact specifications while having exceptional knowledge in game migration, portability improvements, artificial intelligence programming, and physics based scripting among others. Get your project off the ground today!

From 19,339 reviews, clients rate our Unity Developers 4.82 out of 5 stars.
Hire Unity Developers

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    45 jobs found

    I’m building an offline-only ground-control-station simulator for a loiter-ammunition drone and need a developer who can deliver a Windows desktop application that feels and behaves like the real thing. Core functionality • A full-screen user interface that lets me arm, launch, loiter, and strike just as I would on an operational GCS. • Realistic drone flight and sensor physics so altitude, speed, battery, and link quality evolve credibly over time. • Integrated terrain mapping that runs locally—no calls to external map servers—yet still allows zoom, pan, and elevation display. • On-screen status indicators (GPS, attitude, comms, payload health), a simulated live video feed rendered from the virtual camera, and mission-planning panels where wa...

    $556 Average bid
    $556 Avg Bid
    7 bids

    Hey, I’m looking for some help with a project related to Siege and wanted to provide a bit more detail so it’s clearer what I’m after. The game I’m referring to is Siege. What I’m mainly interested in is an ESP-style visual system. My preference would be a skeleton ESP, since that’s the style I find most useful for visualization, but a box ESP would also be acceptable if it helps keep the cost lower or simplifies the implementation. This is something I’m hoping to get fairly soon—ideally as soon as possible, but within the next week would still work if that’s more realistic. Speed is definitely appreciated, though I understand development timelines can vary. If you’re interested, it would also be great to know: What approach y...

    $26 Average bid
    $26 Avg Bid
    7 bids

    I’m building a single, stand-alone slot machine in Unity that feels right at home on a Las Vegas casino floor. The look must be unmistakably premium: high-resolution symbols, fluid 60 FPS reel animations, tasteful particle VFX and shader-driven light sweeps—nothing less than top-tier “high quality” visuals. The theme is classic casino, so I expect glossy chrome frames, rich reds and golds, and an authentic ambient glow that instantly says “real money gaming.” Core gameplay revolves around a solid, mathematically sound backend. I need a provably random spin engine with configurable RTP, a secure pay-table system, and a robust state manager that survives app suspends or network hiccups. Multipliers are the signature feature for this build; they must hook ...

    $36 / hr Average bid
    $36 / hr Avg Bid
    87 bids
    Pixel Art Game Asset Pack
    6 days left
    Verified

    I’m building a game and need a collection of original pixel-art assets to bring it to life. The final artwork will be used directly in-game, so it has to be optimized for real-time use and delivered in transparent PNG (or sprite-sheet) format. Scope • Characters: idle, walk, attack and hurt frames • Environment tiles: ground, platforms, props and simple background loops • UI elements: small icons, health bar, menu buttons Style & Resolution I’m open to any style that feels cohesive—classic 8-bit charm, richer 16-bit detail, or a modern crisp look—so long as it stays lightweight and readable on small screens. What I’ll Look For in Your Bid • Brief summary of your pixel-art EXPERIENCE on shipped or prototype games • A link...

    $114 Average bid
    $114 Avg Bid
    10 bids
    3D American Roulette Board
    6 days left
    Verified

    I’m building a PC game and now need a fully-functional, casino-style American roulette board rendered in 3D. The wheel must follow the American layout (double-zero included) and sit inside a modern, visually polished table environment that feels ready for real-time use. Core features I must receive: • Real-time Player Statistics: track spins, hot/cold numbers, win/loss ratios and export the data for in-game display. • Customizable Bets: allow users to adjust chip values, save favourite bet patterns and toggle table limits through code-ready parameters. I’ll provide any colour schemes or branding assets once we start; you’ll supply the final models, textures, animations and prefabs (or equivalent) in a game-engine–friendly format, plus clear documentati...

    $737 Average bid
    $737 Avg Bid
    42 bids

    I'm looking for a developer to create a simple side-scrolling game for PC. The game will have 2 levels, a menu, and win/lose screens. The art assets are already created, so I need someone who can integrate them and develop the gameplay. Requirements: - Must be done in Processing - 2 levels of side-scrolling gameplay - Menu screen - Win and lose screens - Keyboard-only controls Ideal Skills: - Experience in Processing - Experience with side-scroller game development - Proficiency in integrating pre-made art assets - Strong coding skills for keyboard controls and game mechanics

    $156 Average bid
    $156 Avg Bid
    36 bids

    I own the domain and want it turned into a world-class, multi-platform sports game. The same code-base (or a well-synced set of repos) needs to compile cleanly for a browser build, native mobile apps, and a desktop installer. For desktop, Windows support is essential from day one; macOS and Linux are nice-to-haves we can phase in later if your framework makes that easy. Gameplay details will be shared once we’re under NDA, but expect real-time action with a strong social layer: live leaderboards, head-to-head challenges, chat, and secure in-game wallets for virtual chips. Solid netcode, account persistence, and clean separation between client and server logic are critical acceptance points. You’re free to propose the tech stack—Unity, Unreal, HTML5 + WebGL, or any engi...

    $2554 Average bid
    $2554 Avg Bid
    115 bids

    We are developing a narrative-first anime-style PC game for Steam, combining drama, action, and slice-of-life storytelling into a deeply choice-driven experience. The game will center on memorable characters, emotional tension, and player agency, allowing choices to shape relationships, alter key events, and lead to multiple endings. The tone should balance intimate everyday moments with dramatic confrontations and action-driven sequences, creating a story that feels personal, dynamic, and replayable. Core requirements include: Branching storyline with multiple endings Relationship systems that evolve through player choices Decision-driven event outcomes with lasting consequences The full development scope covers writing and implementing branching narrative content, integrating scenes...

    $1167 Average bid
    $1167 Avg Bid
    46 bids

    I’m pushing our first title, “Crucible of Ascension,” toward a playable milestone and need a Unity-savvy gameplay programmer to make it happen. The game blends real-time arena combat with a deck-building layer, so every card you play must feel snappy, balanced, and deadly in the thick of battle. What I need right now is full game development support—someone who can dive into existing code, tighten the core combat loop, hook in card logic, and keep the frame rate buttery smooth in hectic multiplayer sessions. Expect to spend most of your time in C#, ScriptableObjects, and Unity’s input and animation systems while collaborating with our small remote team through Git and regular stand-ups. We’re moving fast (the goal is ASAP), so clean, well-documente...

    $170 Average bid
    $170 Avg Bid
    20 bids

    I want to create a fast-paced, first-person action game designed specifically for mobile devices. The core idea is to deliver tight, responsive controls and quick session gameplay that fits touch screens without compromising the excitement normally found on console shooters. Scope The project covers everything from initial concept art to a playable build ready for App Store and Google Play submission. I already know the key pillars—Action genre, Mobile platform, First-person view—so I’m counting on you to translate those pillars into engaging mechanics, intuitive UI, and optimized performance for a broad range of handsets. Key Objectives • Build a small but replayable first-person action loop (think 3–5 minute levels). • Design touch-friendly contr...

    $10 / hr Average bid
    $10 / hr Avg Bid
    12 bids

    We’re building a prototype for robot teleoperation where an operator wears a VR headset and sees the robot scene through a stereoscopic VR camera with very low latency and strong depth perception—as close to “being there” as possible. Goal Phase 1 (this project): Get a working end-to-end live stream from an existing stereoscopic VR camera to a VR headset with measurably low latency and acceptable visual quality. A custom app is fine (Unity/Unreal/native). We want something we can put on and experience. Why this is hard We care about: • Motion-to-photon latency • Stereo sync (left/right alignment) • Stable framerate + low jitter • Headset-friendly rendering (proper stereo projection / distortion handling depending on platform) ⸻ Scope (Phase...

    $4212 Average bid
    $4212 Avg Bid
    30 bids

    I’m ready to kick off a small-scale puzzle game for iOS and Android and I’m looking for a developer who can turn our soon-to-be-finalized concept into a polished, store-ready build. At this point the broad strokes are settled—mobile platform only, single-player focus with levels that ramp up in difficulty—but I’d like to collaborate with you on the finer gameplay details, art direction, and monetization flow before coding starts. Here’s how I see the engagement unfolding: • We meet to lock down the complete feature list, screen flow, and win/lose logic. • You set up the project in the engine of your choice (Unity or Godot are both fine) and share a brief technical outline so I can confirm we’re on the same page. • Development p...

    $54 / hr Average bid
    $54 / hr Avg Bid
    32 bids

    I’m gearing up to add two casino-style titles—Teen Patti with real-time multiplayer and a Fruit Roulette experience—to my Flutter mobile app. Both games must run smoothly on Android and iOS and follow a minimalistic, clean custom theme that blends easily with the app’s existing UI. Development stack & integration • Unity is my preferred engine, but if you have a stronger alternative that still ships an SDK/API for Flutter, I’m open. • The current backend is Node.js; REST endpoints and WebSocket (or ) hooks already exist, so the games need to authenticate, exchange chips/coins, and report results through those channels. • Clear, well-commented code and developer-friendly documentation are essential so my in-house team can maintain the ...

    $747 Average bid
    $747 Avg Bid
    29 bids

    I’m building a new mobile game and need a seasoned developer who already runs active AppLovin and Mintegral ad-network accounts. The project covers the full cycle for both Android and iOS: designing the game, writing clean code, integrating AppLovin + Mintegral ads, adding in-app purchases, and taking the build all the way through store submission and live release. Because proven experience is critical here, you must be able to walk me through your own Google Play Console or App Store Connect so I can see previous titles, growth metrics, and real-time ad performance. A minimum of five years’ hands-on mobile development is required; familiarity with Unity or a comparable cross-platform engine will make things move faster. Deliverables • Playable game (Android & iOS)...

    $2196 Average bid
    $2196 Avg Bid
    72 bids

    I need an experienced game developer to create an engaging third-person PvP conquest game, similar to Overwatch or Marvel Rivals. Key Requirements: - Third-person perspective - PvP conquest gameplay mechanics - Similar style to Overwatch or Marvel Rivals Ideal Skills & Experience: - Proven experience in developing real-time action games - Strong understanding of PvP mechanics and game balancing - Proficiency in 3D game design and animation - Ability to work within budget and meet deadlines Please share your portfolio and relevant experience.

    $10072 Average bid
    $10072 Avg Bid
    26 bids

    I’m ready to kick off a small-scale puzzle game for iOS and Android and I’m looking for a developer who can turn our soon-to-be-finalized concept into a polished, store-ready build. At this point the broad strokes are settled—mobile platform only, single-player focus with levels that ramp up in difficulty—but I’d like to collaborate with you on the finer gameplay details, art direction, and monetization flow before coding starts. Here’s how I see the engagement unfolding: • We meet to lock down the complete feature list, screen flow, and win/lose logic. • You set up the project in the engine of your choice (Unity or Godot are both fine) and share a brief technical outline so I can confirm we’re on the same page. • Development p...

    $2042 Average bid
    $2042 Avg Bid
    30 bids

    I'm seeking an experienced game developer to create an engaging first-person action/adventure PC game. The ideal candidate should have: - Proficiency in game development engines like Unity or Unreal Engine. - Strong skills in 3D modeling, animation, and game physics. - Experience in designing immersive storylines and dynamic gameplay mechanics. - Ability to collaborate on sound design and integrate AI for NPC behavior. Please provide a portfolio showcasing similar projects.

    $2668 Average bid
    $2668 Avg Bid
    35 bids

    I already have a Texas Hold’em scene running in Unity and most of the scripts are in place, but the betting system still needs polish. In particular, I can’t get the player-action flow (fold / call / raise) to behave consistently. The cards deal correctly, pots track, and UI elements are wired, yet once the betting round starts the logic sometimes breaks and user choices aren’t processed as intended. You’ll receive the existing C# scripts, my current prefab hierarchy, and a quick screen-recording that shows the problem in action. After reviewing the code you’ll adjust or rewrite only the sections that govern player actions; the rest of the game is stable and should remain untouched. Unity 2022 LTS and TextMeshPro are in use, so please be comfortable with th...

    $23 Average bid
    $23 Avg Bid
    21 bids

    I have a promising ball-pool title in the works and now need someone who is ready to own the Android build from here through launch and beyond. The core gameplay is already framed out, but I want a developer who can refine the physics, tighten performance, squash lingering bugs, and help me push a polished, commercial-grade release to Google Play. Key features on the roadmap are multiplayer mode, fully customizable tables and cues, and a robust in-game currency system. All art and effects must feel authentic—think clean, realistic tables, balls, and lighting rather than a cartoon look. To set us apart from the crowd we will layer in special power-ups and a couple of fresh game modes that aren’t found in the usual eight-ball experience, so comfort designing and balancing new me...

    $3907 Average bid
    $3907 Avg Bid
    69 bids
    Unity Game Developer
    3 days left
    Verified

    I’m midway through a Unity project and need a developer who can jump straight into the existing codebase to refine and extend the game mechanics. The core systems are in place, but several mechanics still feel rough around the edges and a few new ones need to be added. All necessary models, animations, and prefabs are already prepared in organized folders, so your focus will be on scripting, balancing, and making the interactions feel tight and responsive. You’ll be handed a private Git repository with clear commit history and comments. After a quick walkthrough of the current architecture, I’ll outline the specific mechanics that require attention and share a checklist of edge-cases uncovered during internal playtests. Your first milestone will be to integrate the provi...

    $161 Average bid
    $161 Avg Bid
    20 bids

    I’m ready to kick off a small-scale puzzle game for iOS and Android and I’m looking for a developer who can turn our soon-to-be-finalized concept into a polished, store-ready build. At this point the broad strokes are settled—mobile platform only, single-player focus with levels that ramp up in difficulty—but I’d like to collaborate with you on the finer gameplay details, art direction, and monetization flow before coding starts. Here’s how I see the engagement unfolding: • We meet to lock down the complete feature list, screen flow, and win/lose logic. • You set up the project in the engine of your choice (Unity or Godot are both fine) and share a brief technical outline so I can confirm we’re on the same page. • Development p...

    $187 Average bid
    $187 Avg Bid
    105 bids

    ** Don't call me on outside or on Whatsapp Message*** We are looking for an experienced Flutter developer to join our team and help build an 18+ dating and social platform designed for the LGBTQ community. The app will include AI-powered features, real-time communication, and Unity game integration inside Flutter. We are looking for someone who has strong experience in Flutter architecture, API integration, and embedding Unity inside Flutter apps. This is a serious long-term opportunity with potential for ongoing development work. Project Overview The goal is to build a modern, scalable dating platform that combines: • Social networking • AI-powered features • Interactive Unity-based mini games • Secure and scalable backend integration The application will b...

    $476 Average bid
    $476 Avg Bid
    159 bids

    I’m ready to turn a solid game concept into a polished mobile title that runs exclusively on Android phones and tablets. To make that happen, I need an experienced Android game developer who can take the idea from paper to a release-ready build. Scope of work • Design and implement core gameplay mechanics, UI, and animations • Optimise performance across the current Android OS range • Integrate ads, in-app purchases, leaderboards, and basic analytics • Produce a signed, release-ready APK with complete, well-commented source code Preferred toolset Unity with C# would be ideal because my early prototypes live there, but I’m open to a native Android Studio (Java/Kotlin) approach if you can justify the benefits. Acceptance criteria • Smooth, ...

    $54 Average bid
    $54 Avg Bid
    15 bids

    I’m building a mobile entertainment app called “It’s Good Love,” and the heart of the project is gaming. The goal is a fun, polished game that runs smoothly on both iOS and Android, delivers quick-to-learn gameplay, and keeps players coming back. Here’s what I need from you: • Full mobile game build (code, art, audio, and basic UI) • Cross-platform deployment to the App Store and Google Play • Core loop that feels rewarding, with scores or leaderboards to encourage friendly competition • Light social share features so players can invite friends straight from the app • In-app purchase hooks or ad placements prepared, even if they stay disabled at first Unity, Unreal, Godot, or a proven native framework are all fine—...

    $542 Average bid
    $542 Avg Bid
    57 bids

    I'm looking for a developer to create a platformer game called "Yeet a Brainrot" featuring Roblox YouTuber eggs. The game should have a cartoony style and be available on PC, Mobile, and Console. Requirements: - Platformer game mechanics - Cartoony art style - Cross-platform compatibility (PC, Mobile, Console) Ideal Skills: - Experience in game development, especially platformers - Strong 3D/2D art skills for a cartoony theme - Proficient in developing for multiple platforms Please provide a portfolio showcasing relevant experience.

    $514 Average bid
    $514 Avg Bid
    44 bids

    I want to bring a brand-new puzzle/strategy title to PC. The core idea is to challenge players’ logic and planning skills through progressively tougher levels that reward creative problem-solving rather than fast reflexes. Scope • Build a playable PC game for Windows (Steam-ready is a plus). • Design and implement engaging puzzle mechanics, intuitive controls, crisp UI, and a clean art style that fits the strategic tone. • Include an initial set of levels plus an editor or clear system that lets me add more content later. • Integrate basic sound effects and background music that enhance immersion. • Provide source code, compiled build, and documentation explaining how to modify levels, tweak difficulty, and push updates. Tech preferences I&r...

    $57 / hr Average bid
    $57 / hr Avg Bid
    17 bids

    I want to create a football game for iOS and Android that puts players directly on the pitch in first-person view. Think of the polish of eFootball or FC Mobile, but with a fantasy twist: over-the-top stadiums, signature power-ups, and dramatic special moves that bend the laws of physics while the core rules of soccer still apply. The deliverable I need is an initial playable build that clearly proves the concept. It should: • run smoothly on both iOS and Android phones • place the user in first-person perspective at all times (no fallback third-person camera) • include at least one fantasy mechanic—e.g., time-slow dribbles, elemental shots, or arena hazards • ship with touch controls inspired by modern mobile football titles, refined for the new viewpoint A sho...

    $18 / hr Average bid
    $18 / hr Avg Bid
    50 bids

    I’m looking to license or purchase a complete, already-finished Triple Chance slot game that runs smoothly on Windows desktop PCs. The build should be plug-and-play for me: install, launch, and the reels spin exactly like the classic Triple Chance experience. A key requirement is a built-in print function so the game can immediately send ticket or voucher information—winnings, session data, or simple receipts—to any standard Windows printer without extra configuration. The printer call must fire automatically after each game session or via a clear “Print” button inside the UI. I’m flexible on the underlying technology; Unity, C++, C#, or any stable framework is acceptable as long as it installs cleanly on current Windows versions and does not depen...

    $258 Average bid
    $258 Avg Bid
    13 bids

    I’m developing a third-person action game for iOS and Android and need a skilled game programmer to push it from concept to a solid, touch-ready build. The art, animations, and core design docs are in place; now I’m looking for clean, efficient code that keeps the frame rate high on mid-range devices. Unity with C# or Unreal Engine using Blueprints/C++ both work for me—choose whichever lets you move fastest while keeping the project maintainable. Deliverables • Full project source (Unity or Unreal) • Playable test build (APK and TestFlight/IPA) • Clear setup instructions so I can iterate after hand-off Acceptance criteria • Smooth third-person movement and camera with on-screen controls • Responsive melee/ranged combat and basic enem...

    $87 Average bid
    $87 Avg Bid
    7 bids

    I need a cross-platform Texas Hold’em poker app that runs smoothly on both iOS and Android. Players must be able to buy chips or top-up balances through an in-app Revolut payment link, so the payment flow has to remain fully native and PCI-compliant. Gameplay is multiplayer. Tables support in-game messaging so opponents can chat while they play, and players can send friend invitations to pull their contacts straight into the same table. Only the admin account may create tables, and from an accompanying web or in-app dashboard I have to see every dealt hand and individual hole card in real time for game-integrity monitoring. No other user has that privilege. Core scope • Full client apps for iOS & Android • Secure Revolut payment integration • Real-time m...

    $2090 Average bid
    $2090 Avg Bid
    91 bids
    Dog rescue Gaming Prototype
    1 day left
    Verified

    I’m building a bite-sized, proof-of-concept for my mobile game and need a playable prototype that works on both iOS and Android. The scope is intentionally tight: one adoptable dog on the Home screen, one “Care” action, and a reward pop-up driven by a simple progress bar. Here’s the flow I want to see: • Home Screen – Loads a dog image and short bio. I’ll supply a photo and copy, but you may need to polish or supplement them with new art so everything feels cohesive. • Gameplay – Tapping a single “Feed” (or similar) button counts as caring for the dog. Each tap nudges a progress bar forward. • Reward Moment – When the bar reaches 100 %, a modal pops up saying: “Goal Met! Supplies earned via Chewy Canada....

    $367 Average bid
    $367 Avg Bid
    116 bids

    My current Unity project is suffering a noticeable frame-rate drop and almost every clue points to the real-time lighting and shadow setup. My priority is clear: boost FPS while preserving the visual style. Here is what I know so far: • The scene relies exclusively on real-time lights; nothing is baked. • Shadows are active on several dynamic lights and appear to be the main culprit. • Geometry, scripts, and texture sizes look reasonable, but if you uncover additional drains I am open to fixes there too. What I need from you: 1. Profile the project (Unity Profiler, RenderDoc or similar) and isolate the exact bottlenecks. 2. Rework the lighting/shadow pipeline—whether that means switching some lights to baked or mixed, adjusting lightmap parameters, twea...

    $47 / hr Average bid
    $47 / hr Avg Bid
    54 bids

    Project Overview I am looking for an experienced Unity developer to build a 2D travel agency business simulation game for Android. In this game, the player starts a small travel agency and grows it by selling travel packages, managing customers, hiring staff, and increasing reputation. ⸻ Core Gameplay • Customers appear with travel requests • Each request includes destination, budget, and mood • Player can Accept or Reject the booking • Successful bookings increase profit and reputation • Bad decisions reduce reputation • Every few customers equals one in-game day • Daily expenses are deducted ⸻ Destinations (Initial) • Bali • Dubai • Thailand • Singapore • Malaysia • Maldives • Paris • Switzerl...

    $1205 Average bid
    $1205 Avg Bid
    48 bids

    Hello, I am looking for an experienced Unity VR developer to build the technical foundation for a mixed-reality multiplayer experience running on Meta Quest 3. This is not a typical VR game. The project uses real physical rooms scanned with Quest and mapped into the game world. Players move in the real environment, and the game overlays enemies and gameplay elements into that space. Before moving forward I would like to verify if this type of project is within your expertise. MVP SCOPE The first stage is a technical MVP, not a full game. Core requirements: Meta Quest 3 standalone Unity + Meta XR SDK Multi-room spatial scanning scan one room move to next room combine them into one playable space seamless transition between rooms Multiplayer (up to 3 players) synchronized pla...

    $5407 Average bid
    $5407 Avg Bid
    41 bids

    I need a cohesive, production-ready architectural walk through 3D model that covers every built element on my multi-acre hospitality site: the main hotel, a series of townhouse residences, and several standalone cabins. Your first task is the exterior pass. I am looking for detailed architecture and materials—façades, roof assemblies, glazing, railings—integrated into a believable environment that includes the river frontage, surrounding forest, property roads, lighting, and hard-scape features. Once that exterior shell feels real, we will move indoors. Phase two moves to interiors with an emphasis on guest-facing areas. Common spaces such as lobbies and lounges must convey atmosphere, scale, and material richness. From there we transition into living spaces—bedr...

    $6558 Average bid
    $6558 Avg Bid
    36 bids

    We are looking for an experienced VR developer to help build an interactive simulation environment designed for training and scenario-based interaction. This is an early-stage MVP focused on creating a realistic interactive environment where a user can interact with virtual characters and navigate guided scenarios. The experience will run on Meta Quest devices and should support structured interactions and branching user responses. More details about the application and industry use case will be shared privately after an initial technical discussion. Core Requirements We are looking for a developer with experience in: • Unity VR development • Meta Quest / Oculus platform deployment • Interactive environments with NPC characters • Branching scenario logic or decisi...

    $495 Average bid
    $495 Avg Bid
    63 bids

    I need the 2003 Xbox real-time strategy title “Alien Vs Predator: Extinction” rebuilt so it runs natively on Windows. The core gameplay, factions, units, maps, AI behaviour, cut-scenes and balance should feel faithful to the original; what I want added is robust online multiplayer. My must-have improvement is head-to-head PVP so two players can field their customised armies over the internet rather than just split-screen or system-link. In addition, please work a co-op version of the story campaign and a Team Battle mode that supports up to four independent teams (2-4 human or AI players in any mix). I’m flexible on engine choice—Unity, Unreal or even a proprietary solution—so long as the final build installs easily on modern Windows PCs, supports common res...

    $5094 Average bid
    $5094 Avg Bid
    31 bids

    I’m putting together a lightweight AR game that demonstrates basic earthquake-disaster management concepts. The play experience must remain simple—just a single scene where the ground shakes, buildings wobble, and the player can trigger or pause emergency responses through a short C# script. Platform The experience will be delivered as an AR game built with Unity. I’m targeting the standard mobile AR pipeline, so please structure the project so it can be switched to ARKit or ARCore later without major rework. Scene Content The environment only needs the essentials: • Buildings • Roads No complex destruction physics are required; a convincing camera shake, subtle object animation, and some particle dust will do the job. Keep meshes low-poly and textur...

    $140 Average bid
    $140 Avg Bid
    6 bids

    I own two related projects built with Unity. The first is a deterministic, multiplayer billiards title that relies on the Calculable Mechanics v2 fixed-point physics package. The second is an offline 3D pool game on Google Play; its menus, buttons, textures and overall colour palette feel far more polished. I want the multiplayer build to inherit that same look and feel while keeping its current physics-driven gameplay intact. Alongside the visual overhaul, I also need full replay and spectator support so matches can be watched live or reviewed later from different cameras. A single month is my target window, so an incremental approach with weekly Unity builds works best for me. Key deliverables • Re-skin of the multiplayer game: replicate the offline title’s menu flow, bu...

    $525 Average bid
    $525 Avg Bid
    32 bids
    Trophy icon Curta Calculator Simulation Game
    5 hours left

    I have added a perfect 3D-Simulation of the CURTA I Who can rebuild the Curta calculating machine for me, based on this 3D simulation? The calculation functions should be directly accessible on the 3D model, including setting the numbers on the dials, operating the crank and the reset lever, and reading the result from the top. The Curta calculating machine should function and calculate just like the real thing. I want to bring the legendary Curta mechanical calculator to life as a modern simulation game for mobile. The goal is a faithful, interactive recreation that lets adult players feel the click-and-crank experience, solve real calculations, and discover the device’s remarkable history along the way. Core vision • Appearance and design: a high-fidelity 3-D Curta model ...

    $400 Average bid
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    $400
    188 entries

    İki deste iskambil kartıyla, yalnızca iki joker içeren özel Okey varyantımı mobilde hayata geçirmek istiyorum. Oyun dört kiÅŸiyle oynanacak ve hem iOS hem Android’de sorunsuz çalışacak. Ana kurallar • Oyunu ilk bitiren oyuncu hiç sayı yazmaz. • DiÄŸer oyuncuların elindeki seri-per’ler sayılmadan kalan kartlar toplanır; karo 4, kupa 5, sinek 6, maça 7 katsayısıyla çarpılarak puanlanır. • Çifte gitmek isteyen oyuncu 5 çift + 4’lü per ya da doÄŸrudan 7 çiftle bitirebilir. Çifte bitiÅŸte, bulunduÄŸu yer puanı 400 – 600 gibi deÄŸerlerden düÅŸülür. • Okeye normal seriyle bitildiÄŸinde bulunduÄŸu yer puanı silinir; çiftle bitip okey atan oyuncunun pu...

    $355 Average bid
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    5 bids

    Unity’de geliÅŸtirdiÄŸim sonsuz koÅŸu (endless runner) türünde bir mobil platform oyunu için düÅŸük poligonlu, karikatürize bir estetikte seviyeler tasarlanmasına ihtiyacım var. Oyunun hedefi; renkli, akıcı ve cihazları yormayan sahnelerle oyuncuya eÄŸlenceli ve akıcı bir parkur deneyimi sunmak. Oyun yapısı gereÄŸi bölümler modüler olacak ve oyuncu ilerledikçe yeni parçalar ardışık ÅŸekilde oluÅŸturularak kesintisiz bir koÅŸu deneyimi saÄŸlanacak. Proje kapsamı • Tasarlanacak her seviye, platform öÄŸeleri, engeller ve toplanabilir objeler dahil olmak üzere tam oynanabilir halde Unity sahnesi olarak teslim edilmeli. • Tüm varlıklar düÅŸük poligonlu olacak; malzeme ve renk paleti karikatürize stil...

    $518 Average bid
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    14 bids

    Saya ingin membangun sebuah game mobile bertema memasak yang memungkinkan saya memperoleh pendapatan langsung dari ponsel. Intinya, pemain berlomba menyiapkan hidangan secepat mungkin—setiap level menghadirkan Tantangan Waktu yang makin sulit. Ruang lingkup pekerjaan: • Merancang dan mengembangkan game memasak untuk Android (iOS opsional bila biayanya masuk akal). • Fokus gameplay: Tantangan Waktu. Saya tidak membutuhkan resep tak terbatas atau kustomisasi dapur untuk versi awal; cukup variasi menu yang membuat pemain terpacu menyelesaikan order secepatnya. • Sistem monetisasi bawaan: integrasi iklan rewarded/interstitial dan opsi in-app purchase sederhana (mis. koin, booster waktu). • UI/UX cerah, intuitif, cocok untuk pasar kasual Indonesia. &bul...

    $8 / hr Average bid
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    1 bids

    Saya ingin merilis sebuah game Android yang sederhana namun adiktif untuk segera menghasilkan cuan. Fokusnya bukan pada konsep super-kompleks, melainkan pada gameplay yang cepat dipahami, seru, dan mudah dipromosikan. Apa yang saya butuhkan: • Ide & konsep game yang “menarik”—cukup unik agar pemain betah, tetapi cukup ringan agar time-to-market singkat. • Desain level, grafik, dan audio dasar (tidak harus AAA, asal clean dan konsisten). • Pengembangan penuh untuk Android—boleh native, Unity, atau engine ringan lain asalkan performa stabil di ponsel menengah. • Mekanisme monetisasi siap pakai: AdMob interstitial + rewarded video, opsional in-app purchase untuk hapus iklan atau item kosmetik. • Paket rilis siap upload ke Googl...

    $100010 Average bid
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    Descrição: Prezados freelancers, Estamos buscando um desenvolvedor de jogos mobile para criar um "Endless Runner" inovador, com um forte propósito social. O projeto visa promover a inclusão, apresentando um protagonista cadeirante, inspirado em meu filho, e outros dois personagens com próteses. 50% da receita gerada após o lançamento será destinada à doação de equipamentos de mobilidade. Detalhes do Projeto: Tipo de Jogo: Endless Runner, similar a Subway Surfers. Personagens: Kayky: O protagonista, cadeirante. Lila: Uma menina com prótese no braço, acionada em fases que exigem levantar ou mover objetos. Saymon: Um menino com prótese na perna, acionado para saltar obstáculos. T...

    $4660 Average bid
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    22 bids

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