SharpGL/OpenGL C# console render
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Project Budget$30 - $250 USD
Write a C# console application which uses only(!) SharpGL([url removed, login to view]) to draw and save a textured mesh by OpenGL.
Create by C# code a ball as a mesh (min. 10,000 vertices) and a colored chessboard texture (min. 1024x1024 pixel). Draw this textured mesh without(!) using a window control like "[url removed, login to view]". Drawing process need to be done inside GPU buffers only! Read the image from GPU and write them into a Bitmap file. The coding must be straight OpenGL.
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