Develop a data structure that represents an Othello board
$10-30 USD
In Progress
Posted over 8 years ago
$10-30 USD
Paid on delivery
You are to develop a data structure that represents an Othello board.
Also a Gui where a human is able to play vs an ai(the ai should be better than random, just the minimax would be enough).
The AI class should implement the given player/move(attached .jar file) classes(it will be uploaded to a server and compete there vs other bots).
This is what the server is going to do: Player p1 = new KI_1(); //KI needs to have a constructor Player p2 = new KI_2(); //without Parameters for(inti=0;i<rounds;i++){ [login to view URL](0, 8000,rnd); [login to view URL](1, 8000,rnd); Move last = null; while(game_still_running){ last = [login to view URL](last,timeOpp, time); last = [login to view URL](last,timeOpp, time); } //and the same but p2 starts // a match will be 6 games, with each player starting 3 times }
I can implement alpha beta searching with iterative deepening, transposition tables, and whatever other optimizations you may want. Can deliver well designed, thoroughly documented code.
$40 USD in 3 days
5.0 (13 reviews)
4.2
4.2
3 freelancers are bidding on average $33 USD for this job
Hello
I am Java expert and interested in this project. I have reviewed your requirements and confident to handle this project perfectly. I also have a lot of experience inhelping students with assignments. Please communicate to discuss further.
Regards
Anshu