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Creating an Animated Object in OpenGL 3.0+

$30-250 USD

Closed
Posted almost 11 years ago

$30-250 USD

Paid on delivery
Creating something with multiple of shapes and then animating it. Ill provide more details. An Animated Object: The GLUT functions will not be readily accessible to you in an OpenGL 3.0+ context, consequently by expectations for your animated shape are low. You will be responsible for creating your own primitive shapes. Animation: Your object itself should be animated in some way. That means parts of your object should move in relation to other parts of your object, automatically and without the need of user input. Simple rotating the entire world, does not count as animation. Non-Trivial: Your final graphic object should be constructed so that used many different types of shape functions, many different colors, and is viewable from all angles (that is the graphic object should look complete from all angles). I will not be sufficient to turn in a rotating cube.
Project ID: 4548531

About the project

3 proposals
Remote project
Active 11 yrs ago

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3 freelancers are bidding on average $185 USD for this job
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Hello, I will implement for you a complex animated 3D object, in C++, using modern OpenGL(version 3.2 and up) and GLUT. Please see PM for a couple of clarifications. Thanks for considering me, Paul
$300 USD in 7 days
5.0 (96 reviews)
6.4
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I did a lot of projects like this ,check pm.
$185 USD in 5 days
5.0 (5 reviews)
3.0
3.0
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as we discussed...
$70 USD in 0 day
0.0 (0 reviews)
0.0
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We are freelance software developers. If you contact us, we can give a quote for your project and we can discuss the details further. w w w . so l v er . i o
$155 USD in 3 days
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Member since May 21, 2013

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