Using Unity 2017.1 and C#
I want someone to create 2 methods for a class:
to stitch together ~5-20 png (or .mat if you prefer), into a single .mat map/grid of X by Y (eg 100x100 images). Each image may be a tile of eg 32x32 or 64x64. The class will feed the method using an int array whereby each image is represented by a number, eg 1 is [login to view URL], 2 is dark [login to view URL], 3 is [login to view URL], 4 is [login to view URL], etc (or .png).
Example of the 2 methods required:
1. An int list of 100 png or .mat tiles of 32x32 pixels (ie 10x10 map) to be added together to form one image of 320x320 pixels. Map width/height (eg widthx, heighty) and array of int's will be passed to the class
2. A method to add this as a .mat to an object
This will be used as the visualisation/map in a game.
hi,
I'm using unity 2017.1 free edition with c#, I've searched for the required methods, and I can start with some methods to create large texture and create mat asset by script within about 7 days.
Relevant Skills and Experience
unity, c#
Proposed Milestones
$18 AUD - combine multiple images into runtime material
$12 AUD - save material into assets and apply to target object
could explain more why you need integer array instead of image/texture array?
thanks
$30 AUD in 1 day
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12 freelancers are bidding on average $258 AUD for this job
I am Dragoș and I am the owner of IGID Studio, a software development studio based in Romania. I have a team of professional developers and designers ready to deliver high-end games to you.
Relevant Skills and Experience
We specialise in Unity development. Please check our excellent portfolio!
Proposed Milestones
$222 AUD - Milestone
I will make the methods you asked. Would require good testing files and preferably the project you want it integrated in.
Relevant Skills and Experience
2+ years of Unity 3D experience (C#).
1+ Year experience in Unreal Engine 4 (C++/Blueprints).
Proposed Milestones
$20 AUD - Make the methods for you.
$10 AUD - Receive feedback, change things if needed.