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Reading .PAK UnrealEngine file and maaping to know what to update from previous version

We need to update through a launcher big file of Unreal Engines .pak files, we need to map the difference from 1 file to the other and notify, create a Json with the info for launcher of what to download and also how to make the new .PAK file with that info.

Skills: C# Programming, C++ Programming, Game Development

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About the Employer:
( 27 reviews ) Las Rozas, Spain

Project ID: #21708369

4 freelancers are bidding on average €525 for this job


Hello. This is not a problem. I can compare a bunch of files to extract byte difference and request only that difference. Do you have your custom launcher already written or you need one? I could do it as well. I am ex More

€750 EUR in 24 days
(7 Reviews)

Greetings! I'm Julio Trasferetti, experienced Game Programmer and Computer Scientist. I've been working with UE4 technology since 2009 and beta tested UE4 since 2013, so my past work experience includes a wide range o More

€350 EUR in 10 days
(7 Reviews)

Hello, Checked your requirements and I am working on UE from 2 years and I can work on it. Thank you

€500 EUR in 7 days
(0 Reviews)

Hello, I have gone through the requirements very carefully and very much confident to develop your project. I'm expert in C# Programming, C++ Programming, Game Development and having 10+ years experience. I'll provid More

€500 EUR in 7 days
(0 Reviews)