Cancelled

Unity 3D Kinect v2 App - quick easy job start now

Need app for Kinect v2 created, as follows:

Brief Summary: Unity 3D app to run in mall environment on a 55" LCD portrait screen and the Kinect V2 sensor will sit above the screen facing downwards. It will be a Windows 10 PC running portrait 1920 x 1080 Full HD res content. It needs to track human bodies as they look at the "landing page" screen for a period of 2 seconds it must start playing the images in the order and time required. Once done it returns to the "landing screen" to sense for new person and then start again.

Detailed brief:

Number 1. Landing screen x 2 images. Alternate between these 2 images continuously. When a human being is sensed to be standing in front of the screen for a period of 2 seconds it must start going throigh images (as per number 2).

Number 2" The images start to play - image 3 comes on screen and stays on screen for 5 seconds., then image 4 stays on screen for 5 seconds, then image 5 stays on screen for 7 seconds. (Then proceed o number 3)

Number 3: The images have then all been shown and the app must then return to number 1 above and rotate between the same two images again. This time.. we want the screen not to sense interaction for a period of 10 seconds. After this it must start the sensing again and if a person is standing in front of screen again for 2 seconds then it starts playing the images (as per point number 2)

I have 2 sets of 5 images so I need the app published with 2 different sets of images. I have the images ready.

Notes:

I want to test the app when you are done and I need a developers environment built into the app for examp-le you press "D" on the keyboard when you open the app, it then shows your body in the scene being tracked. So, we know exactly where to put a sticker on the floor for people to stand. I would also like the debug of sorts to show the person has been picked up and its started playing images or its waiting the 10 seconds before it can start tracking again. I need this built in to check app works and functions correctly as previous developers app did not work.

- Ensure Kinect stay on does not go to sleep.

- Remove mouse from app when you start the app.

- Budget - This is a few hours job, so I dont want to told otherwise. I have already paid for someone to mess me around. Budget $150 and can start now and I would need the source files on completion.

Skills: Augmented Reality, C# Programming, Kinect, Mobile App Development, Unity 3D

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About the Employer:
( 31 reviews ) Johannesburg, South Africa

Project ID: #16312242

5 freelancers are bidding on average $161 for this job

ProfessionalBoss

Hi. send me images and let me do it for you. I will work on it on Sunday or Monday- better, anyway all will be finished till Tuesday :)

$150 USD in 4 days
(115 Reviews)
7.5
MasterAll999

Hello how are you. I am a professional unity developer and have the full experience on Kinect too. I can build your app. Please share your idea. Thanks.

$150 USD in 3 days
(19 Reviews)
6.6
ITPyramid85

[login to view URL] (Kinect) ========================= Dear sir, How are you. I am very interesting in your project. I experienced kinect project several times. I can develop your project with unity. If More

$200 USD in 3 days
(10 Reviews)
6.6
bailong19891228

Hello How are you . I am a AR game developer . I have kinect v2 device too . So i can develop this and test too . I think i am best for this project . Thanks .

$155 USD in 3 days
(41 Reviews)
6.9
UnityWebMobile

[login to view URL] [login to view URL]!AqhQKMNG3eeOhl6alGgXojY1XjSY [login to view URL] [login to view URL] More

$150 USD in 3 days
(15 Reviews)
5.9