Update an existing Python Script for Blender Lipsync

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$30 - $250 CAD
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Project Description

Blender animation program uses a python script which imports simple text data to be used for lipsync (to trigger shape keys).

I would like the existing script modified slightly to accept a different style of text data as well as a blink and emotion track. (Not as hard as it sounds)

the existing script can be found here:

[url removed, login to view]:2.6/Py/Scripts/Import-Export/Lipsync_Importer

the current data it accepts is a [url removed, login to view] but really it's just a standard text file with the extension dat.

The format of the data is


1 etc

4 E

14 L


23 etc

28 AI

33 etc

I would like it to be able to parse/accept


W,[url removed, login to view],[url removed, login to view],Hey, anger

P,AI,[url removed, login to view]

W,[url removed, login to view],[url removed, login to view],look

P,L,[url removed, login to view]

P,U,[url removed, login to view]

P,etc,[url removed, login to view]

P,rest,[url removed, login to view], happy

W,[url removed, login to view],[url removed, login to view],the

The first letter P or W is "blink" data, the second number is a time stamp which would be need to be converted to a frame (timex24 frames per second) the third element is the viceme/phenome, the words (hey, look) would be discarded and the expressions (anger, happy) would be added in much the same way the current face shapes are created using the vicemes (etc, E, L, AL and so on). I can provide more comprehensive explanation and examples when required.

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