I need to create a volume rendering app for my personal demo. It requires to compute volume rendering. I already created simple image processing and volume rendering program. I need someone to add more advanced function like Phong shading, volume compositing and editing RGBA transfer functions.
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Hello, I have worked with volume rendering and shaders!... do you want to implement post-classification, right?. How many bits per voxel are you managing? 8, 10 or 12?. How the volume is given ? dicom or raw file?.
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