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Flag of China Shanghai, China
Member since November 26, 2013
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Skills 1. 3+ years professional unity mobile AR (augmented reality) development. expertise in ARKit, EasyAR, Vuforia, etc. 1. 7 years C++, 2 years C#, expertise in STL; 2. Solid understanding in data structure and algorithm; 3. Solid understanding in software architecture, design patterns; 4. Familiar with multi-threading, GUI programming(MFC, Winform, WPF); 5. Familiar with popular graphics API, OpenGL, DirectX; 6. 2 years in web system, Javascript, JQuery, Html, CSS, SQL, ASP MVC, JSON, AJAX; 7. 2 years in Mac OS X Cocoa, Object-C++ development; 8. Familiar with Python, Linux shell, Windows batch script; 9. Familiar with Agile methodology, participant in SCRUM; [login to view URL] English in reading, writing and speaking, excellent in CET 6 and TOEIC; 11. National certified senior software system analyst, experience in project management, including task arrangement, time scheduling, meeting organizing, code reviewing, automation build, etc.
$25 USD/hr
11 reviews
  • 73%Jobs Completed
  • 100%On Budget
  • 100%On Time
  • 8%Repeat Hire Rate


Recent Reviews


Senior software engineer

Sep 2012

Role: Senior software engineer Responsibilities: (1) Write DXF importer/exporter for core product; (2) Write code for Altium Valut, client side; (3) Write code for PCB 3D display module; (4) Peer review; Technology: C++, Delphi, Web service, DirectX, COM;

Senior software analyst

Sep 2010 - Sep 2012 (2 years)

Role: Senior software analyst Responsibilities: (1) Write code for web based CAD system, both client & server side; (2) Write code for myvr online 3D display system; Technology: (1) C#, ASP MVC, Javascript, JQuery, Html, CSS, SQL, ASP MVC, JSON, AJAX; (2) OpenGL, C++, JSON;

Team leader

Aug 2009 - Sep 2010 (1 year)

Role: Team leader Responsibilities: (1) Write code for 3D home interior design system, WPF based; (2) Write code for online bidding system, python based; (3) Do code review and project management; (4) Do people management; Technology: C#, WPF, web service, python, C++;

Software engineer

Jun 2007 - Aug 2009 (2 years)

Role: Software engineer Responsibilities: (1) Write code for a new rendering engine, take charge of C++/CLI wrapper (C++/.NET interop), porting code from windows to Mac OS X; (2) Write samples for Mac OS X SDK; (3) Take charge of Mac OS X automation build system, python based; Technology: C++, OpenGL, DirectX, CLI, .NET, C#, Cocoa, Object-C++, Python, Shell;



2003 - 2007 (4 years)


Senior Software System Analyst (2011)


Senior software system analyst, be capable of analyzing complicated software, building complex software system, architure


Autogeneration of multiscale triangulated irregular network

Triangulated irregular network(TIN) is pretty popular data storage format in GIS when display 3D terrain, sometimes, when viewing in different scale mode, the TIN needs to be auto-generated to ensure the display speed. Techniques: 1. C++, OPENGL; 2. MFC, STL; 3. LOD, delaunay triangulation algorithm

Unity case study manual

I wrote this book to introduce steps on unity official case study. It could help readers recreate unity cases step by step and grasp points in unity.


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