Unreal Blueprint Development
- Status: Closed
- Prize: $50
- Entries Received: 1
- Winner: BronzePolygon
Contest Brief
-I am looking for a skilled Unreal Blueprint developer (Unreal 5.1) who can create/ help finish a Blueprint for Live Link Face importer and character animation in Sequencer.
The specific functionality I need includes having the body and head on separate tracks so I can blend facial mocap and body mocap together. The ideal candidate should have experience in Unreal Blueprint development, Live link FACE importer plugin and be proficient in using Sequencer for character animation.
-I need the blueprint set up in a way that I use /swap out other characters and animations as needed. So after this project is set up, I want to be able to utilize other characters I have and swap it out with the one set up in the blueprint.
- The developer should be available for communication on how the blueprint functions, if needed.
-I've included a project file that already includes the body animation and the face animation file (CSV Data and body Mocap data). Your task it to have them both play in the sequencer without them interfering with the other animation. The video below describes the process.
CSV import: (We got this part)
https://www.youtube.com/watch?v=asq5-3FrFUs&ab_channel=MR3D-Dev
Follow this example: (This is part we need finished)
https://www.youtube.com/watch?v=TKd4iSEbWNI&t=21s&ab_channel=TrashPraxis
Project Files: (Includes the CSV file, Unreal Project, and Characters to blend)
https://drive.google.com/file/d/1xJYnsNGglijmwQ-jINWaBDoJmlVHeTlm/view?usp=sharing
Thank you for you time and consideration. Have a great day.
-Ben
Recommended Skills
Employer Feedback
“Felix is very knowledgable in Unreal and would highlyl recommend him. ”
BenJoesph, United States.
Top entries from this contest
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BronzePolygon Mexico
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