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Setup OpenGL Shader Libraries for C++ Builder

$30-250 USD

Completed
Posted over 7 years ago

$30-250 USD

Paid on delivery
I'm stuck trying to setup, the set of libraries that are required to handle OpenGL extensions and Shaders under C++ Builder, so I would be very happy getting some help on it. Please find the job requirements below and make a bid only if you consider yourself an advanced user of C++ / OpenGL compilers under Windows. • First of all, please find a way of getting C++ Builder XE2, which is my current version (use a 30 day trial or so) If you use older o newer versions make sure that your implementation will be also valid for XE2 version. • Prepare a step by step procedure explaining how to setup and initialize GLEW (OpenGL Extension Wrangler) and the additional libraries to handle glsl programs. The needed source files, headers, libraries, dll's,... their destination folders. The needed #include calls. How to correctly configure Project Options. Include path, library path.. • Provide a C++ Builder project to be used as a skeleton. I mean a ready to use project with the OpenGL extensions available, and the needed capabilities for loading, compiling, linking, and using GLSL Programs. • As well as a C++ Builder example program using a simple vertex shader and fragment shader to modify a simple 3D scene. ______________________________________ Notes: Please use updated libraries. I use VCL Forms applications (C++ Builder) When creating a OpenGL context to render stuff, please take into account that instead of creating a new window, I would prefer rendering directly on the VCL form or even better, a panel inside of it. No milestones. a single payment will be issued at the end of the project.
Project ID: 11500088

About the project

6 proposals
Remote project
Active 8 yrs ago

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Hello! I am experienced C++/OpenGL software engineer. I have written my own 3D Rendering Engine in C++ using OpenGL (may send screenshots), so your project won't be a big deal for me. I will do my best to complete it as soon as possible. I am looking forward to receiving a message. Liubomyr
$70 USD in 3 days
5.0 (11 reviews)
4.3
4.3
6 freelancers are bidding on average $178 USD for this job
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I am opengl expert, and I can do this. I am very proficient in c and c++. I have 16 years c++ developing experience now, and have worked for more than 6 years. My work is online game developing, and mainly focus on server side, using c++ under linux environment. I used c++ to make many great projects, for example, I made the tools which can convert java files into c++ scripts, of course garbage collection included, this job is very similar to a compiler, and is very complex. I also made our own mobile game using c++, I can show you the demo of client, if you like. I am very proficient in java also. I have a very good review on Freelancer.com, I never miss a project once I accept the job, you can check my review. Trust me, please let expert help you.
$200 USD in 3 days
4.9 (162 reviews)
7.2
7.2
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I have little bit of experience with OpenGL on Windows with visual c++ with versions from 1.2 all the way up to 4.1 (with tesselation evaluation, tesselation control and geometry shaders as well as the 2.0/ 1.4ARB vanilla vertex/fragment shaders. Borland c++ builder would be new to me, but I don't anticipate any major difficulties other Han getting hold of an older xe2 version. Which version of OpenGL would you need?
$250 USD in 7 days
5.0 (11 reviews)
5.8
5.8
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hi , i am an experienced c++, opengl programmer and developed codes for windows and linux based platforms. u can visit my profile to view my opengl related works.
$155 USD in 3 days
4.5 (14 reviews)
4.2
4.2

About the client

Flag of SPAIN
Tarragona, Spain
5.0
16
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Member since Sep 14, 2014

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