Cherry Lollipop
Hello, my name is Darío, I am a 3D generalist and I work creating low poly models for games.
1. It's okay
2. I have a Dropbox account.
3. Communication is important to me, and I also have a Skype account.
4. I always create normal maps for assets. I use the Substance Designer / Painter to texturize the models, frequently, in this type of models, I extract the normal map of a high resolution sculpted model.
5. I use Cinema 4D, because I can easily sculpt the model and extract a normal map perfect for the low poly version
Some samples:
[login to view URL]
Thank you very much.