Project Title: Simple Snooker-deadline 10-hours
Simulations are excellent ways to test your ability to implement programs to well-defined
specifications… The aim of this project is to make use of an advanced version of the GameArena classes you used earlier this year to implement a simple graphical simulation of the game of Snooker.
TASKS to do
Display a simple top down view of a snooker table, similar to that shown above.
- Place the balls in the appropriate position at the start of the game.
- Allow players to select the direction and power of their shot in a user friendly manner.
- Display the movement of the balls around the table accurately, including balls bouncing off
cushions, bounding off one another and friction.
- Implement the basic rules of snooker, including placing the white ball at the start of the
game, potting balls, detecting fouls and maintaining score.
More details would be share with relevent expert bidder.